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Fix Crash

Open emreires opened this issue 3 years ago • 9 comments

SendPacket variable is now in [ebp-0x34] rather than [ebp-0x1C].

emreires avatar Feb 19 '22 08:02 emreires

Have you tested this? I corrected this line - but cs:go still crashed when loading onto the map

Fragrus avatar Feb 19 '22 08:02 Fragrus

Have you tested this? I corrected this line - but cs:go still crashed when loading onto the map

Are you using Linux?

emreires avatar Feb 19 '22 08:02 emreires

Have you tested this? I corrected this line - but cs:go still crashed when loading onto the map

Are you using Linux?

No Windows. It seems I understood what was the matter, collected it through Osiris.sln, and not through cmake - and it stopped crashing. I will check and write

Fragrus avatar Feb 19 '22 08:02 Fragrus

Strange, it still crashes through cmake. I don’t know what’s wrong, but the fix works if you collect it through the project file at the root (Osiris.sln). Thanks :)

Fragrus avatar Feb 19 '22 08:02 Fragrus

Yeah, fixed.

techzin avatar Feb 19 '22 12:02 techzin

Is it really working for you guys? After commit and rebuild game dont crash, but osiris is not loaded - cant go to the osiris menu.

EDIT:

So I had to add exclusion and now it is same as before so it crash too. Are you using Windows or Linux?

hrna94 avatar Feb 19 '22 14:02 hrna94

i think maybe this will fix the cheat crash but sendpacket won't work 'maybe it can even lead to some mistakes'

Nep-Timeline avatar Feb 20 '22 01:02 Nep-Timeline

This is definitely not true for Windows (idk about Linux, didn't look at the disassembly). The value of bSendPacket is no longer pushed onto the stack (and restored later), so you'll have to think of something else.

cryeprecision avatar Feb 20 '22 18:02 cryeprecision

Still crashing

Jonizz avatar Mar 12 '22 19:03 Jonizz