danielcederberg

Results 3 comments of danielcederberg

Ok, this i pretty close. It talks in the video about that it uses the geometry.. but if you look at the slice of bread that was made it has...

Right. And i rather want realtime then their way. I just so want it to be more rigid after the 3d shape. I´ve found that when i combine Depth, Normal...

I can do that. This workaround is not ideal, but it will have to do i guess until they create a proper ControlNet for 3D. /Daniel Den ons 14 feb....