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dungeon dive itempool adjustment

Open EpochFlame opened this issue 1 year ago • 2 comments

swap the useless shovel/shroom with two hearts. the shovel does admittedly allow for rupee and heart farming in the safe areas, but so does cutting grass. this would make a full heartbar on otherwise normal settings.

personally i would like one of the twenty rupee chests to be swapped out with a medicine, but that's just my opinion, and not having medicine makes for an interesting challenge. having one (1) medicine available would be neat though

EpochFlame avatar Jul 24 '24 00:07 EpochFlame

this was inspired by playing dungeon dive for the first time earlier today and fruitlessly searching for a hidden dig spot to the witch house

EpochFlame avatar Jul 24 '24 00:07 EpochFlame

Pretty sure this will bug out if you have heart containers not shuffled, as then it won't have places to put the extra heart containers (which then need to be in boss rooms). I'm not against removing the shovel and toadstool.

daid avatar Jul 24 '24 07:07 daid

Pretty sure this will bug out if you have heart containers not shuffled, as then it won't have places to put the extra heart containers (which then need to be in boss rooms). I'm not against removing the shovel and toadstool.

Tested today- works fine, found one heart container in the shop for 200 rupees, haven't found the other yet. I did notice with dungeon dive settings, the spoiler log won't generate, but that happens on current latest as well, and isn't related to the PR.

EpochFlame avatar Jul 27 '24 17:07 EpochFlame

Seed was C0B9A0DFFC01C92252AB49FFD7CF0DE8 with default settings, aside from Heart Container randomization turned off and Dungeon Dive. One of the randomized Heart Containers will generate as the 200-rupee shop item.

EDIT: The other Heart Container was in a Catfish's Maw chest requiring the hookshot past the blade traps.

EpochFlame avatar Jul 27 '24 17:07 EpochFlame