Caveman

Results 77 comments of Caveman

I'd like to try my hands on this @maprehensive

I'll tag @Redeem-Grimm-Satoshi here for the feasibility of this

@elmps2018 would give you a go ahead pretty soon

See the comments about creating issues properly [here](https://github.com/odk-x/tool-suite-X/issues/458#issuecomment-1880180569) and adjust accordingly. I'd be tagging @Redeem-Grimm-Satoshi to know the feasibility of implementing this on the technical side.

Hi @maprehensive, here's an iteration of the ODK-X logo. ![image](https://user-images.githubusercontent.com/80982139/195643427-a48179b5-89bf-4194-b25f-1af8728212d6.png) I took the reduction route to make the logo more simple and minimal. This follows Dieter Ram's 10th principle of...

> > Hi @maprehensive, here's an iteration of the ODK-X logo. > > ![image](https://user-images.githubusercontent.com/80982139/195643427-a48179b5-89bf-4194-b25f-1af8728212d6.png) > > I took the reduction route to make the logo more simple and minimal. This...

I think you should make your issue more descriptive for posterity. See how it is laid out by @maprehensive in #359 and #360.

Take a look at the guidelines for dialogues from Material Design [here](https://m3.material.io/components/dialogs/overview), and take a cue on what's best for this dialogue. Also, make one of the buttons less prominent...

Hi @Kemyikpe, there's an ongoing issue that seeks to address what you've raised here. See #425

The second option works better because it labels clearly what the icons do. I love how you think through these designs!