gdx-texture-packer-gui
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Crash report
Version: 4.13.0
OS: Windows 10 10.0 amd64
JRE: 11.0.20 Oracle Corporation
GPU: AMD Radeon HD 5450
OpenGL vendor: ATI Technologies Inc.
OpenGL version: 4.5.13411 Compatibility Profile Context 15.201.2401.0
[ExtensionModuleRepositoryService] Cached data was loaded
[ConfigurationController] Incremental fonts are disabled
[GlobalShortcutHandler] Parsing shortcut file: hotkeys_default.txt
[SystemUtils] Recognized system configuration is Windows (x64)
java.lang.RuntimeException: Actor: btnPfAddInput
| Image: custom/ic-input-file-add
at com.badlogic.gdx.scenes.scene2d.Actor.notify(Actor.java:192)
at com.badlogic.gdx.scenes.scene2d.Actor.fire(Actor.java:152)
at com.badlogic.gdx.scenes.scene2d.ui.Button.setChecked(Button.java:125)
at com.badlogic.gdx.scenes.scene2d.ui.Button$1.clicked(Button.java:93)
at com.badlogic.gdx.scenes.scene2d.utils.ClickListener.touchUp(ClickListener.java:88)
at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:71)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:354)
at com.crashinvaders.common.PrioritizedInputMultiplexer$Wrapper.touchUp(PrioritizedInputMultiplexer.java:143)
at com.crashinvaders.common.PrioritizedInputMultiplexer.touchUp(PrioritizedInputMultiplexer.java:83)
at com.badlogic.gdx.InputEventQueue.drain(InputEventQueue.java:70)
at com.badlogic.gdx.backends.lwjgl3.DefaultLwjgl3Input.update(DefaultLwjgl3Input.java:189)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Window.update(Lwjgl3Window.java:378)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.loop(Lwjgl3Application.java:193)
at com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application.