crashGG

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>> this also solves people loading broken patches by default , it saves time in support requests If one patch is broken,users can turn off this patch in the per-game...

Hi,could you add mingw-based builds to the workflow?

Maybe you can try this pr based build https://github.com/libretro/RetroArch/pull/16984 Maybe it's because the RA vulkan head version is too old, and Flycast updated the vulkan version sdk to 1.3.261 last...

[RA_vulkan13.zip](https://github.com/user-attachments/files/16977697/RA_vulkan13.zip) try this build ,copy it to nighty RA build folder

Using Windows 10 22H2, an AMD 7840HS (=integrated graphics) and latest official AMD drivers, whql-amd-software-adrenalin-edition-24.7.1, use https://github.com/trzy/Supermodel/commit/dd90d0e2e0ae2a8f05f16f1780d30d7d58f87f5d testing Daytona2PE and Scud Race about 2 hours,everything works fine, no issues found....

Win11 is not friendly to AMD CPUs, which often causes the driver to lose response. The currently known Win11 optimizations that need to be done when using AMD processors include:...

Based on my experience, MSVC offers the fastest compilation times and the most convenient debugging process. However, in terms of runtime performance, binaries compiled with MSYS2 and Clang can achieve...

> Honestly not sure I can do anything with this report. The RetroArch version is extremely out of date (even the PR to update it is 5 months old: [libretro#291](https://github.com/libretro/mgba/pull/291)),...

If performance allows, it is desirable to add a finer time interval granularity, such as 0.1 seconds.This will result in a smoother rewinding experience.