crashGG
crashGG
inline static void NeoClearOpposites(UINT8* nJoystickInputs,UINT8* nJoystickInputs_previous,UINT8* nJoystickInputs_previous_lr,UINT8* nJoystickInputs_previous_ud) // GSC2007 add { //***************GSC2007*******part****1****************** if((*nJoystickInputs & 0x0C) == 0x0C) { *nJoystickInputs &= *nJoystickInputs ^ *nJoystickInputs_previous_lr;//press left+right,remove the interference in *nJoystickInputs_previous_lr to...
In addition to mame, many emulators have recently added zstd decoding support. This seems to be a trend. PCSX2: https://github.com/PCSX2/pcsx2/pull/10826 duckstation https://github.com/stenzek/duckstation/commit/0e6a9f637bc1975a75edcfd0ccf32f59bbafd733 flycast: https://github.com/flyinghead/flycast/pull/1402 PPSSPP: https://github.com/hrydgard/ppsspp/pull/18824 melonDS: https://github.com/melonDS-emu/melonDS/pull/1667
Maybe could consider trying to add for libretro port, which runs more on modern computer and operating systems
Same image issue, using 1280x960 internal rendering resolution (2x integer upscaling), game:mvsc2 + wild screen hack。 I also tried the repair build on the first floor, and the issue was...
Thank you for the buid you provided. If you didn't have the **Sharingan**, might not be able to detect the subtle pixel jitter of the sprites.Since most of the images...
Technology and strength can crush all offenses. Please continue your research and present. Time will eventually do its justice.
For Cave CV1000, already have mame and fbneo, that can simulate 100% of the time.There is still Gaelco ,it is based on SH4, but more powerful than naomi1.The game is...
> > For Cave CV1000, already have mame and fbneo, that can simulate 100% of the time. > > That's not correct. There are emulation inaccuracies that impact slowdown that...
> I understand the link is older, that's why I said it has gotten better since then. That PR brings it closer to a playable state as I said, but...
IMHO,Based on the current level of Mame emulation, most games on cv1000 are hard to distinguish from real hardware. PS: developers are smarter than you and me and not easily...