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Monitor scaling behaves weird on Windows.
Contour Terminal version
Contour Terminal Emulator 0.4.3.6442
Installer source
GitHub: release page
Operating System
Windows
Architecture
x86-64
Other Software
No response
Steps to reproduce
Have two monitors where one is set to 100% scale and the other to 125% scale. Open contour on the 100% scale monitor and move it to the other one.
Expected Behavior
No response
Actual Behavior
This is how contour looks on the 100% scale monitor:
And this is how it looks on the 125% scale monitor:
The horizontal distance between characters is somehow squished.
Here's another view on the 125% scale monitor, where the top one was opened on the 125% scale monitor, while the other one was opened on the 100% scale and move to the 125% scale:
Additional notes
No response
Can be connected to https://github.com/contour-terminal/contour/issues/940
This is an interesting one. I actually implemented responding to monitor changes (and thus, responding to DPI changes) in the frontend code. But I obviously did something wrong there. At least it worked back then when we only used Qt Widgets. We need to re-assure how this should be working when using QML I think... 🤔
p.s.: for reference https://stackoverflow.com/a/63943742/386670
@christianparpart I just grabbed the latest msi from https://github.com/contour-terminal/contour/actions/runs/8314676103, because I thought #1487 might fix this and indeed it did.
@christianparpart I just grabbed the latest msi from https://github.com/contour-terminal/contour/actions/runs/8314676103, because I thought #1487 might fix this and indeed it did.
Thanks for checkin @ferdinandyb :) I am closing this issue then