ComfyUI
ComfyUI copied to clipboard
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
If the string **multiline** property in a custom node is set true, and there is a **default**, when the first line is edited in the UI there will be no...
Hey Team, Not really an issue.. I'm trying to convert old aesthetic gradients created for Auto1111 into something that Comfy would understand. What would the community recommend as best practices??...
And now to go full circle: Please add an integration with the AI Horde, for your users without access to a powerful enough GPU. The AI Horde provides a free...
Thanks for all the hard work on this great application! I started running in to the following issue on the latest when I launch with either `python ./main.py --listen 0.0.0.0`...
I'm interested in creating tiled images. https://github.com/invoke-ai/InvokeAI/pull/339 seems to implement it in InvokeAI. [TomMoore515/material_stable_diffusion](https://github.com/replicate/cog-stable-diffusion/compare/main...TomMoore515:material_stable_diffusion:main) seems to implement it in SD. It's available in *a bunch* of places, including A1111 and...
With larger resolutions I have run into an issue when iterations that takes longer than about 30s is terminated even tho it's rendering fine. I have lowered the resolution and...
When running on a 4k resolution monitor, the display is fuzzy. It seems that the software is not work well on High-resolution screen. system: windows 10 x64 GPU: nvidia 3080...
It would be nice to have more consistency throughout the interface and follow node graph standards. 1. ctrl+d is usually duplicate node, never "load default graph" 2. link extremity usually...
ComfyUI's front-end supports wildcard inputs but the back-end had no way to hand nodes with wildcard inputs. This pull request changes a single line and allows a node to have...
Hi! I'd love to enquire about the ability to use two really powerful features from other platforms. - Prompt Alternating where you have [Human|Duck] and each step it iterates between...