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Buzzing Car Complete Assets and Source Code

Open Mebob207 opened this issue 2 years ago • 2 comments

Do you have the complete source code and assets of Buzzing Cars? For example, model files referenced within src/object/motion/buzzingcars/motioncar.cpp under branch dev-buzzingcars, there are references to car asset models like car0100.mod, car0200.mod, car0300.mod, car0400.mod, car0500.mod, car0600.mod, car0700.mod, car0800.mod, car9900.mod that I cannot find within the dev-buzzingcars branch or the colobot-data repository (Buzzing Cars branch only contains source code). I would like to create my own open source version of Buzzing Cars, but knowing that all the assets and code exists would be helpful.

Mebob207 avatar Jul 17 '23 00:07 Mebob207

https://www.dropbox.com/scl/fi/dbaw2grhhlk4chn1e84sa/projet1.7z?rlkey=43oryt0t7c9vqlmeqq3e3chey&dl=0 We have BuzzingCars and BlupiMania 2 in single file. I've quickly extracted BuzzingCars code and assets from there and temporarily shared it through Dropbox. We'll sort it out on our server after release.

tomangelo2 avatar Jul 17 '23 16:07 tomangelo2

I my repository (https://github.com/muzscaly/colobot-racelevel) you will have everything to run dev-buzzingcars packed as installable mod. I created this as "proof of concept" that Colobot Gold Edition is capable to run and working as Colobot: Gold Edition sub-game. But if You want, copy models/buzzingcars, sounds/buzzingcars and textures/objects to your Colobot: Gold Edition Folder (U must have build from dev-buzzingcars branch) to their to their respective folders.

muzscaly avatar Sep 02 '23 01:09 muzscaly