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speedy templating engine: 30x faster than Handlebars, half the features!

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Opening this as a tracking issue, since you mentioned you just didn't get around to id. Without conditional rendering, a template engine is pretty much useless for most use cases...

``` #[derive(Clone, ZapperRunner, Serialize)] #[filter = "checkshow/0s"] struct Team { idx: i32, name: String, score: u8, } fn checkshow(_data: &Team, _args: &[f64], input: &str, buffer: &mut String) { if (_data.idx...