treemendous
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visual rendering resolution not quite right
Something appears to be off with the resolution of the visual tree rendering. Based on the type of "blurry" that it is, my guess is that it's being rendered at a low resolution initially and then is being oversampled when the bitmap is created for display.
This isn't a major issue—the visual representation is still quite usable—but aside from the minor aesthetic annoyance, it means the visual representation is being displayed at a larger size than it has to be, which could interact negatively with #2.