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Darkfall online chrashes to destop

Open GoogleCodeExporter opened this issue 10 years ago • 9 comments

What steps will reproduce the problem?
1. add Darkfall to umod
2. Launch darkfall  via loby (global hook or  d3d9.dll in game folder
3. Select char in lobby game loads

What is the expected output? What do you see instead?

After loading the game it crashed to the desktop


What version of the product are you using? On what operating system?

Darkfall.exe ,Umod 2.0 aplha ,Windows7


Please provide any additional information below.

After injection darkfal online CDT and opens TOS.










Original issue reported on code.google.com by [email protected] on 23 Aug 2012 at 9:35

GoogleCodeExporter avatar Mar 17 '15 14:03 GoogleCodeExporter

I have fixed some fatal bugs. I uploaded the new binaries right now. Does 
Touhou Sky Arena works with the (r53) version?

Original comment by [email protected] on 23 Aug 2012 at 6:58

GoogleCodeExporter avatar Mar 17 '15 14:03 GoogleCodeExporter

dammed copy&paste ^^
I meant: Does Darkfall online works with the (r53) version?

Original comment by [email protected] on 23 Aug 2012 at 6:59

GoogleCodeExporter avatar Mar 17 '15 14:03 GoogleCodeExporter

On the (r53) version its loads fine but in game the fps drops to 8 and the show 
texture display and message display is not showing ingame.

I hitted update couple of times still nothing shows up.


Original comment by [email protected] on 23 Aug 2012 at 11:54

GoogleCodeExporter avatar Mar 17 '15 14:03 GoogleCodeExporter

Ok restarted a couple of times and now it loads the textures but stil no 
texture display and message.

Saving Textures works to .

Great job  :)

Original comment by [email protected] on 24 Aug 2012 at 12:17

GoogleCodeExporter avatar Mar 17 '15 14:03 GoogleCodeExporter

What do you mean exactly by "now it loads the textures" -> it loads mods and 
displays them?
What do you mean exactly by "but stil no texture display and message" -> in 
'save single texture' mode no texture and no message is shown in the upper left 
corner?

If both is true, then:

If saving texture works but now texture are displayed nor messages, than uMod 
did not detect the back buffer correctly. I know this problem also from The 
Movie.

This problem seems not urgent to me, because you can save texture. But I will 
keep an eye on this.

Original comment by [email protected] on 25 Aug 2012 at 4:24

GoogleCodeExporter avatar Mar 17 '15 14:03 GoogleCodeExporter

In an other issue the drop of the FPS is also mentioned. I hope I could fix 
this. The new dlls are uploaded in:
Issue 16:   [GW1] Game Crashed

Original comment by [email protected] on 25 Aug 2012 at 5:01

GoogleCodeExporter avatar Mar 17 '15 14:03 GoogleCodeExporter

I used those DLLs but still the FPS drops down to 8


Original comment by [email protected] on 25 Aug 2012 at 4:53

GoogleCodeExporter avatar Mar 17 '15 14:03 GoogleCodeExporter

I disabled post procces effects in game ,now fps is around 90 thats much better 
.

Original comment by [email protected] on 25 Aug 2012 at 5:08

GoogleCodeExporter avatar Mar 17 '15 14:03 GoogleCodeExporter

I am still working to get a better performance, but GW2 is now online and I 
waited for years, so uMod must wait a while ;)

Original comment by [email protected] on 26 Aug 2012 at 7:57

GoogleCodeExporter avatar Mar 17 '15 14:03 GoogleCodeExporter