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save() and saveFrame() don't output correct image

Open codeanticode opened this issue 6 years ago • 2 comments

These functions are meant so save the contents of the output window, however, because the way rendering works in the planetarium library (by calling the draw() method several times for each frame) they don't generate the expected result.

codeanticode avatar Jan 17 '19 19:01 codeanticode

To save() and saveFrame() you have to put this commands inside void screen() { save(); } null000

janebeta7 avatar Jan 17 '19 19:01 janebeta7

Awesome, thanks so much it works perfectly! Seems so simple, but I never would have got that myself.

tsloan1377 avatar Jan 24 '19 03:01 tsloan1377