cocos2d-x
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I don't know how to package an IPA through workflow
{ "engine_type": "prebuilt", "engine_version": "cocos2d-x-3.6", "project_type": "cpp" } How can I package a C++project using the cocos2d-x-3.6 engine into an IPA through workflow? https://github.com/zeas2/Kirikiroid2