cocos2d-x
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Multiple windows/GLViews
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Hey guys @minggo @DerekFromAmaya there was a PR regarding multi windows support in cocos2dx. Is there any update on that? In current project we have a requirement to run multiple GLView to render 2 different animations. That is because we are working with existing application and it was completely build with UIKit. Is there anything I can work with to implement that behaviour or continue with this PR? https://github.com/cocos2d/cocos2d-x/pull/14060