CocosBuilder
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Cross platform Cocos Builder
Hi Guys!
Do you have any plans to make cocos builder cross platformed say as html5 browser editor or windows ?
Currently, there is no such plans.
cocos2d needs a cross platform editor (eg: QT + cocos2d-x ). If CocosBuilder has no plans in becoming crossplatform, we need to create another editor then.
Since @vlidholt keeps closing issues without a proper discussion, I and many others agree that there needs to be another editor which is more open to its users and x-platform. Remember cocos2d and CocosBuilder is nothing if not for its users, keep an open mind. Thx
MKGitHub what about: rewrite CocosBuilder with usage of Java ?
I'm totally agree with that, being a Java expert I will initiate this project and post in the cocos2d forum once I get the repo up. I love features and this new editor will have them all!
MKGitHub sound great, but first of all i think we need to write target map with goals we want to do, because some of current features CocosBuilder i dislike in core.
I would re-write it in QT on top of cocos2d-x. So, for all the WYSIWYG features, it will use cocos2d-x. For all the widgets it will use QT.
To clarify, the reason that I closed this ticket is not because I wouldn't want to see a Windows version of CocosBuilder, that would be awesome! There are no firm plans on if/when/how this could be made happen.
Making a cross-platform or Windows version of CocosBuilder would need be a complete rewrite of the code, as it is currently almost 100% Cocoa/Obj-C. If such a project is started, it is key to find a good UI framework. QT could be a possible candidate. I would love to make it in Java (because I very much prefer Java over Obj-C or C++), but I think it would be real hard to integrate cocos2d-x in there.
@AlexanderShniperson, can you clarify which features that you dislike in CocosBuilder, and why? What would you like to see improved?
I am reopening the ticket so we can keep the discussion going. Thanks for you feedback!
@vlidholt , I very loved CocosBuilder, I want to make a windows version of CocosBuilder. Can you give some documents about CocosBuilder ? thanks !
Is this idea still make sense ? as true open source project ?
I think a more reasonable approach would be to extend some existing tool to replicate the functionality.
I'm thinking it should be possible to wrote python scripts to export .ccbi format from blender.