Chip Hogg
Chip Hogg
Having thought more about this: no, a constant should _not_ just be an instance of a unit. A "unit" could be basically any type, so we'd need SFINAE, which would...
Here's a running checklist for what it would take to call this feature "done". (I'll check things off as they're implemented locally in my client, rather than on remote.) -...
I'm going to close this for inactivity, but we love the work that Trunk is doing, and we're definitely open to integrating at some point in the future!
I wish I had a good answer for this. Here are some of the best ideas I have right now. 1. *Use a strong convention.* This only works for some...
(Also: I'm on vacation and I don't have my work laptop, so if the formatting isn't the best in these responses, then that's why!) On Mon, Apr 24, 2023 at...
Thanks for this additional input on use cases! > For my application (aircraft / spacecraft dynamics & systems modeling), this feature would be most useful as a utility to do...
It's painful for me to say this, but: no, we're not likely to be able to work on this in the short or medium term. Reasons include: - high amount...
No overstepping, @mpusz --- you're always welcome to share news and insights from your library here. :slightly_smiling_face: I'm looking forward to seeing how these ideas turn out in practice.
Very well spotted! This is a known issue, although not previously tracked in this project. We encountered this in the mp-units project after I contributed vector space magnitudes there (mpusz/mp-units#300)....
What piqued my interest the most in your post was the idea of implementing vector space magnitudes in rust. In C++, Au and mp-units use variadic templates for the implementation....