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Is it possible to use a verctorDB for the embedings?
when I play, I have to load the local data again and again when to start. I wonder if it is possible to use a vectorDB to store all the info.
And it is possible to seperate vectorBD and model? So that I can keep feeding more and more data to DB without affecting other parts.
Now the web UI is implemented with the separated method, cli_demo has not been updated. Will update in recent update.
Wang Dong @.***>于2023年4月25日 周二14:03写道:
when I play, I have to load the local data again and again when to start. I wonder if it is possible to use a vectorDB to store all the info.
And it is possible to seperate vectorBD and model? So that I can keep feeding more and more data to DB without affecting other parts.
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@imClumsyPanda I have inspected the webui.py. It looks like no vectorDB used too, just files.
I wonder what do you mean by "seperated method"?
There’s a selectbox to choose which knowledge base to use
Wang Dong @.***>于2023年4月26日 周三10:12写道:
@imClumsyPanda https://github.com/imClumsyPanda I have inspected the webui.py. It looks like no vectorDB used too, just files.
I wonder what do you mean by "seperated method"?
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