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I get the wrong key for Swords and Sandals Immortals?

Open Hinkiii opened this issue 1 year ago • 4 comments

Hinkiii avatar Dec 22 '23 00:12 Hinkiii

image actually just leads to these bytes lol

Hinkiii avatar Dec 22 '23 00:12 Hinkiii

I'll look into it now

char-ptr avatar Dec 23 '23 13:12 char-ptr

Having a similar issue with a different game. Seems like the signatures aren't updated for Godot 4.2?

I was trying to follow the steps to locate it myself but it looks like they removed or renamed "gdscript::load_byte_code".

JeffBusch avatar Dec 26 '23 18:12 JeffBusch

Having a similar issue with a different game. Seems like the signatures aren't updated for Godot 4.2?

I was trying to follow the steps to locate it myself but it looks like they removed or renamed "gdscript::load_byte_code".

Hi yeah, they changed it to encrypt files rather than just the scripts. you can see where they access the key here (file_access_pack.cpp) I'm currently making a signature for this, followed by necessary changes to the program to make it more friendly to work with.

char-ptr avatar Dec 26 '23 22:12 char-ptr