rollycubes
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3d dice sound effects
i've long pondered how we could add sound effects to the 3d dice
I think it boils down to needing a bunch of different "hit" sounds:
- 2 dice hitting each other
- 1 die hitting a table
and then syncing those sounds with collisions. This should be fairly achievable, but the hardest part is acquiring the hit sounds in the first place...
other sound effect ideas:
- valorant style 'kill streak' sounds for doubles (increasing pitch if you get consecutive doubles)