cesys
cesys
PR at: https://github.com/benvanik/xenia/pull/684
Investigating the next assertion (not sure if it's correct to keep doing that in the context of this issue). If I bypass that assert, the next issue I get is...
Thanks you, jackchentwkh. Definitely agree with you on that. The motivation of making a title you like work is strong. However, I'm facing two major issues on which you may...
Since we have: assert_true(furthest_usage->value->def->block == block); assert_true(furthest_usage->use->instr->block == block); that means that every time we spill a register we should have the following condition: furthest_usage->value->def->block == furthest_usage->use->instr->block == block (1)...
Found the issue. Altivec instruction InstrEmit_stvrx seems to have an issue when calling f.BranchFalse(eb, skip_label);. This will force and EndBlock which will set current_block_ = NULL; When the altivec instruction...
Thanks, DrChat. Do you have a fix in mind? I tried to remove the EndBlock from the BranchFalse (only for that call) but the system crashes. BTW, that's the only...
PR for the fix on Altivec instructions at https://github.com/benvanik/xenia/pull/687
Working on the Vulkan shader issue related to reds and blues swapping (the issue is present in multiple titles, as I could read in the different compatibility issue descriptions).
I'm with an nVidia GTX 980. With this title and with my system, I only get the color swap issue. I tried with Minecraft Story Mode and in that case...