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Cemu 2.0 - Hangs w/vsync match emulated display on GTX 1060 6GB

Open joao-pedro-barbosa opened this issue 3 years ago • 1 comments

Hi.

I'm running version 2, under last linux native version and I noticed "Match emulated display" VSync option hangs to me after compile vulkan pipelines. It doesn't do the fadeout from background game picture. It just keeps the background image after compiling vulkan pipelines and don't resume. My setup is Intel i5-11400f 16G RAM DDR4 Gigabyte GTX 1060 6GB DDR5

The game I'm running is The legend of Zelda - BOTW 1.5

Thanks!

joao-pedro-barbosa avatar Oct 18 '22 13:10 joao-pedro-barbosa

Can repro on 15b3a3f77d8c0c6e3a95061ff337d61b198ff665

OS: Fedora 36 GPU: NVIDIA GeForce GTX 1050 Ti Driver version: 515.76 Game: Breath of the Wild (EU, v208 / 1.5.0), Bayonetta 2 (EU)

jn64 avatar Oct 18 '22 16:10 jn64

Possibly related #203

jn64 avatar Oct 23 '22 02:10 jn64

Duplicate of #203

Exzap avatar Nov 03 '22 00:11 Exzap