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Cemu 2.0 - Hangs w/vsync match emulated display on GTX 1060 6GB
Hi.
I'm running version 2, under last linux native version and I noticed "Match emulated display" VSync option hangs to me after compile vulkan pipelines. It doesn't do the fadeout from background game picture. It just keeps the background image after compiling vulkan pipelines and don't resume. My setup is Intel i5-11400f 16G RAM DDR4 Gigabyte GTX 1060 6GB DDR5
The game I'm running is The legend of Zelda - BOTW 1.5
Thanks!
Can repro on 15b3a3f77d8c0c6e3a95061ff337d61b198ff665
OS: Fedora 36 GPU: NVIDIA GeForce GTX 1050 Ti Driver version: 515.76 Game: Breath of the Wild (EU, v208 / 1.5.0), Bayonetta 2 (EU)
Possibly related #203
Duplicate of #203