astro-simulations
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build(deps): bump pixi.js from 6.5.1 to 8.1.0 in /sun-motion-simulator
Bumps pixi.js from 6.5.1 to 8.1.0.
Release notes
Sourced from pixi.js's releases.
v8.1.0
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Changed
https://github.com/pixijs/pixi.js/compare/v8.0.5...v8.1.0
🚨 NOTE 🚨
In this update, we've opted to switch the default renderer from WebGPU to WebGL when utilizing
autoDetectRenderer. This decision stems from a few reports highlighting inconsistent behavior with WebGPU across various browsers. While we're enthusiastic about WebGPU, browser compatibility still needs to mature.By defaulting to WebGL, we are aiming to ensure a smoother and more consistent experience for the majority of users, minimizing the potential for disruptions.
This change should be seamless transition for most users and If you still want to use the
WebGPUrenderer then you can easily do so:await app.init({ // ... other renderer options preference: 'webgpu' })🎁 Added
- Feat: add generic typing for container children by
@Julien-Marcouin pixijs/pixijs#10307- Feat: INT attribute format for WebGL2 by
@ivanpopelyshevin pixijs/pixijs#10347- Feat: add dts bundling by
@Zyiein pixijs/pixijs#10286🐛 Fixed
- Fix: Change WebGL to default renderer by
@GoodBoyDigitalin pixijs/pixijs#10367- Fix:
Polygon.__proto__.strokeContainsskips checking last line segment whenthis.closePathfalse by@naramdashin pixijs/pixijs#10423- Fix: roundPixels offset by
@GoodBoyDigitalin pixijs/pixijs#10389- Fix: expose AttributeOptions by
@ivanpopelyshevin pixijs/pixijs#10407- Fix: tiling sprite transform not updating correctly by
@GoodBoyDigitalin pixijs/pixijs#10409- Fix: webgl-1 support by
@GoodBoyDigitalin pixijs/pixijs#10410- Fix: requestVideoFrameCallback being called on wrong object by
@Zyiein pixijs/pixijs#10415- Fix: apply defaultAnchor for sprite if present by
@GoodBoyDigitalin pixijs/pixijs#10417- Fix: release resources from bind groups when they are destroyed by
@GoodBoyDigitalin pixijs/pixijs#10414v8.0.5
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Commits
ff67a1dv8.1.0eb91018Feat: add generic typing for container children (#10307)3b77ee3release resources from bind groups when they are destroyed (#10414)78c7799Feat: INT attribute format for WebGL2 (#10347)4800f93fix up defaultAnchor for sprite (#10417)de9c4c7Fix: requestVideoFrameCallback being called on wrong object (#10415)1b7e577Fix: webgl-1 support (#10410)610c2a3fix tiling sprite transform (#10409)87fbc00Expose AttributeOptions (#10407)7492dbcFix: roundPixels offset (#10389)- Additional commits viewable in compare view
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