Dave Keen
Dave Keen
Yup, this workaround does the job :+1: One thing to be careful of is to include `{ replace: true }` in the options to `navigate`, otherwise it will put the...
This is quite a big deal for us so I put some effort into pinning down the problem, and here is what I have discovered so far. The bug can...
So, I will eventually get to this, but I have a fair bit of work to do on our codebase in 0.18 before we can look at upgrading. Feel free...
Just a question - in `useSelector(rootActorRef.system, snapshot => snapshot.actors.c)`, will `snapshot.actors.c` know what type it is?
Wow! If only all bug reports were like this :) Thanks for the details and I'll look into it as soon as I get a chance.
Hey Rico, Very sorry for the delay - I have had deadlines and been travelling over the last month so haven't had a moment to look into this; as soon...
Hey Rico, I finally have a little time to look into this for you. I tried compiling from your git repository, but it seems your code requires some dependencies (ModuleContainerContentSkin,...
Hey Rico, Getting closer, but running the application gives me the following exception on startup: ReferenceError: Error #1065: Variable ch.tofuse.micemeta.skins.button::ExtendedButtonBarSkinInnerClass0 is not defined. at ch.tofuse.micemeta.skins.button::ExtendedButtonBarSkin/_ExtendedButtonBarSkin_ClassFactory1_i() Any clues?
I have reproduced this locally, and you are quite right; its a crazy error! The only clue I have so far is that it only seems to happen with a...
Hey Rico, Every now and again I pop back to this issue, and still can't figure out quite what is going on. I've now written some large RIAs with Flextrine...