android-gpuimage
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When I use filter group, GpuImageView background was broken
I used GpuImageView with GPUImageFilterGroup.
But the gpuImageView was broken The image with the filter applied normally appears, but there is a noise in the background of the crop. Sometimes a part of the image that was previously called is displayed. What should I do for remove this noise of image?
This is broken image https://imgur.com/a/vV6Zq
This is source code
binding.imageProcessingGpuImage.setScaleType(GPUImage.ScaleType.CENTER_INSIDE)
binding.imageProcessingGpuImage.setImage(imageUri)
val mBright = GPUImageBrightnessFilter()
//ios -1~1 d:0
//android -1~1 d:0
mBright.setBrightness(0f)
val mContrast = GPUImageContrastFilter()
//ios 0~2 d:1
//android 0~4 d:1.0
mContrast.setContrast(1f)
val mSaturation = GPUImageSaturationFilter()
//ios 0~2 d:1
//android 0~2 d:1
mSaturation.setSaturation(1f)
val mGamma = GPUImageGammaFilter()
//ios 0~10 d:1
//android 0~3 d:1
mGamma.setGamma(1f)
val mHue = GPUImageHueFilter()
//ios 0~6 d:0
//android 0~360 d:0
mHue.setHue(0f)
val mHighlightShadow = GPUImageHighlightShadowFilter()
//ios 0~1 d:1
//android 0~1 d:1
mHighlightShadow.setHighlights(1f)
//ios -1~1 d:1
//android 0~1 d:0
mHighlightShadow.setShadows(0f)
val mRGB = GPUImageRGBFilter()
//ios 0~255 d:0
//android 0~1?? d:1
mRGB.setRed(1f)
mRGB.setGreen(1f)
mRGB.setBlue(1f)
val mWhiteBalance = GPUImageWhiteBalanceFilter()
//ios 2000~8000 d:6500
//android same
mWhiteBalance.setTemperature(6500f)
val mVignette = GPUImageVignetteFilter()
//vignett
//ios vignetteRadius 0 ~ 2 d:1
//ios vignetteIntensity -100~100 d:0
//androud start 0~1
mVignette.setVignetteStart(0.5f)
val mSharpen = GPUImageSharpenFilter()
//ios -10~10 d:0
//android -4~4 d:0
mSharpen.setSharpness(0.0f)
val mMonochrome = GPUImageMonochromeFilter()
//ios vibrance -1~1 d:0
//android GPUImageMonochromeFilter 0~1 d:1
mMonochrome.setIntensity(1f)
val mExposure = GPUImageExposureFilter()
//ios 0~1 d:0
//android -10~10 d:0
mExposure.setExposure(0f)
try {
val filterGroup = GPUImageFilterGroup()
filterGroup.addFilter(mBright)
filterGroup.addFilter(mHighlightShadow)
filterGroup.addFilter(mRGB)
filterGroup.addFilter(mSharpen)
filterGroup.addFilter(mExposure)
binding.imageProcessingCardViewBackground.setOnClickListener {
binding.imageProcessingGpuImage.filter = filterGroup
binding.imageProcessingGpuImage.requestRender()
}
} catch (e: Exception) {
}
Is this problem solved?
I think it relevant to this issue https://github.com/cats-oss/android-gpuimage/issues/395