Multi-Layer-Skybox
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Deprecated! New stylized version and proper implementation soon uploaded!
Multi-Layer-Skybox
https://user-images.githubusercontent.com/64100867/133594844-0ea868a6-8de5-4c73-9d20-a10bdc95a42d.mp4
A shader with multi layer of cubemaps. The shader support 2 cubemap at once with animation support. With Hue Shift and Saturation functions, you can make your day/night cycles pretty easily
Use cases
Day/Night Cycles
Fake distance fog effect
Note: it uses Alpha Clipping method and make sure your cubemaps are HDRI compatible
Feature:
Rotation animation
Hue Shift
Saturation adjustment

To Do
SmoothStep everything
Adjustable rotation
NOTE: It uses normalized position rather than ViewDirection
Why Not Just Procedurally Generate the Clouds!?
Because it's very expensive, and tend to complicate things, with 2 layer of cubemaps you can make anything in image editor, turn it into hdri, and you're done.