Todor Imreorov
Todor Imreorov
@Silver-Streak @4ian this bug affects the runtime rendering too - if you try with the example project - the ground does not render when playtesting because the bounding box is...
I found a different bug, with the example - sometimes the customSize flips out due to this._pixiObject.scale.y/x getting set to 4+, when it should be 1.something I can fix that...
@4ian I have a problem with the position in the runtime - it is wrong when the object has custom size :( have no idea why.
@4ian Thank you :) I updated the pr with the review notes, its still off in the runtime with the demo project - if you reduce the width of both...
@4ian I cant seem to find a way to fix the custom size screwing up the position in the runtime. I am almost tempted to suggest to remove the ability...
I'm not sure if it will, but you can confirm if you run the test project you have with the PR or by sharing it here so I can confirm?...
Another and much better way to fix this would be to use the x,y coordinates of the tiles from tiled itself - but that is currently not implemented on tiled....
another idea is to use bunjs instead of node. Bun has a built in bundler. Yarn uses a webpack plugin for some of its pwa stuff
only the 32 bit build is unstable on windows- it is due to their compiler, not g'mic itself. They are working on it. here is a note from gmic's author:...
some information on the problem with 32 bit windows krita gmic: http://blenderartists.org/forum/showthread.php?363939-Krita-2-9-is-released!&p=2835264&viewfull=1#post2835264 Note that gimp on windows does not have this problem as it is using another compiler for the...