Rafael Garcia

Results 18 comments of Rafael Garcia

That would be an awesome feature to add to the engine. The approach would be: 1. Implement Dragonbones runtime for libgdx (we can trush in the COA creator and wait...

As @Frosty-J said, you have installed a JRE instead of a JDK. You need to uninstall the JRE and install the JDK. JDK 1.8 should works well.

Of course. I uploaded it in the 'adventure-test-project/raw' folder: robie.blend. This is the model used in the 3d test where it is mixed the 3d character (Robie) with the 2d...

Your problem is due to your JDK version. You need to use JDK 8 and probably you are using a newer version, downgrade to JDK 8 and be sure to...

Well, I am on the beach (holidays) right now 😎 I will release a new version in September with many improvements, including Apple M1 and Raspberry pi support.

Right now all texts are embedded in the code. Translation of the editor wasn't a priority for me, but as you offer your help, I will extract the UI texts...

Check the resolutions tab in the editor. Do you have several resolutions? If you have added other resolutions than the default you have to add all the assets to them...

Hi, Unfortunately, I have not enough time to create a good documentation for the engine. The best option to learn how to use the engine is to download the tests...

Hi Ryogaag, You can build the editor with gradle from command line or from eclipse using the gradle plugin. The latest editor release ready to run can be downloaded from...

I attach a screenshot from the Eclipse used to develop the Engine. I have the engine and all the tests imported with the gradle plugin. ![blade_engine_eclipse](https://cloud.githubusercontent.com/assets/6229260/11403363/c23e919c-939c-11e5-814c-856906f50742.png)