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Rotatable grid

Open iBoonie opened this issue 2 years ago • 2 comments

Being able to set the rotation of the grid based on a selected face (or manually) while working on off-angle brushes would be absolutely amazing. One of the pain points when working in Hammer/Trenchbroom is working on 45s (and more-so for weirder angles).

Example: Clicking on the red face rotates the grid, so now you can work "off angle" and drag out new parts. AYAby PTZqw

iBoonie avatar May 06 '23 10:05 iBoonie

This might not be easy to do. A lot of the tools use the major axes to orient themselves. I'm going to have to do some thinking about this.

blackears avatar May 08 '23 07:05 blackears

Could it be possibly tied to transform of the CyclopsBlocks node instead of global space? Like if you scale or translate the main node, it doesn't display the guide-lines in the correct place. This way you could just rotate the main node 45° and what you see is what you get?

Red3Tango avatar May 16 '23 03:05 Red3Tango