cyclopsLevelBuilder
cyclopsLevelBuilder copied to clipboard
Boolean "subtract block" fails with spheres & rotated geometry
Title says it all - boolean subtract operations for spheres & rotated objects fails to get expected results
Before applying subtractive boolean operation
After
Expected result: Spherical cut into the wall
Noticed issues with:
- Cutting w/ Spheres
- Cutting w/ rotated blocks - usualy cuts out as if it wasn't rotated
- Cutting with Prisms that are created w/ more than 3 points usually has similar results as cutting w/ Spheres
Using Godot v4.4.beta3.mono.official [06acfccf8]
This might take a while to fix.