bevy_editor_prototypes
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Pane / window terminology in design guidelines are unclear
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I don’t really understand this section below. What do you mean by a Screen being “the whole window” and multiple editors? And Panes being containers of “an” editor?
I thought the window was “the” editor and it would contain multiple panes such as an entity outliner, viewport, command palette, etc.
Originally posted by @crvarner in https://github.com/bevyengine/bevy_editor_prototypes/pull/56#discussion_r1784663522