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VSCode, Rust-analyzer recompiling issue in Bevy 0.13.2
How can Bevy's documentation be improved?
In the Setup page, it is given that the new cargo config file should be located in <game>/.cargo/config.toml. I had a problem where the game would recompile every time i ran it,
My suggestion is to add an extra rust-analyzer setting flag to force it use the new config.toml file.
In settings.json add the "rust-analyzer.cargo.targetDir": true flag to force rust-analyzer.
This might need to be moved to the website repo instead, since that's where the introduction/book is kept.