UE-BUIValidator
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Can you automatically convert streaming texture to regular?
As of UE 5.0.2 Megascan textures import as streaming if you are using virtual textures. This causes a problem for existing auto material that does not use streaming.
In the below example you can see that I can't replace my textures with the newly imported megascan texture
e.

You can manually convert the texture from virtual to regular by

What I want to do is when I import megascan textures I want the default to be regular texture vs streaming.
Is this possible with your plugin?
Thanks for the hard work. Cheers!
I found the solution. https://forums.unrealengine.com/t/all-textures-import-with-virtual-texture-streaming/481587. Thanks
Ok so the solution above did not work for the built in Quixel Bridge. I tried turning off, enable virtual texture on texture import, texture streaming, and changed the Auto Virtual Texture sizing to a higher value but all textures still imported as VT textures. Any ideas TY.