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Implement Hills environment

Open benelot opened this issue 10 years ago • 6 comments

Look at #35. I already looked at the endless world sample which does exactly what you want.

benelot avatar Feb 21 '15 17:02 benelot

Some links that might be useful:

  • http://www.ogre3d.org/forums/viewtopic.php?f=5&t=82978&p=516121#p516121
  • http://www.ogre3d.org/forums/viewtopic.php?t=58756
  • http://www.ogre3d.org/forums/viewtopic.php?f=2&t=80705&p=505203#p505203
  • http://bulletphysics.org/Bullet/phpBB3/viewtopic.php?t=9881
  • http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Ogre+Terrain+System
  • https://bitbucket.org/alexeyknyshev/ogrebullet/src/34d79df1a21f4a4e6765eb1b9bc0f7df3d834f02/Demos/src/Terrain_Demo.cpp?at=master
  • https://bitbucket.org/alexeyknyshev/ogrebullet/src/34d79df1a21f4a4e6765eb1b9bc0f7df3d834f02/Collisions/src/Shapes/OgreBulletCollisionsTerrainShape.cpp?at=master
  • https://bitbucket.org/alexeyknyshev/ogrebullet/src/34d79df1a21f4a4e6765eb1b9bc0f7df3d834f02/Collisions/include/Shapes/OgreBulletCollisionsTerrainShape.h?at=master
  • https://bitbucket.org/alexeyknyshev/ogrebullet/src/34d79df1a21f4a4e6765eb1b9bc0f7df3d834f02/Collisions/include/Shapes/?at=master

benelot avatar Mar 19 '15 18:03 benelot

Especially look at this: It seems to be hard to do a proper terrain physics and graphics object. http://www.ogre3d.org/forums/viewtopic.php?f=5&t=82978&p=516121#p516121

benelot avatar Mar 19 '15 18:03 benelot

We need a separate model of the terrain in bullet physics. Look at the terrain in the BulletPhysics/Raycast demo.

benelot avatar May 18 '15 14:05 benelot

Some important links: -Understanding Ogre Terrain Paging: http://www.ogre3d.org/forums/viewtopic.php?f=2&t=60456 -1.7 terrain paging + Bullet [solved]: http://www.ogre3d.org/forums/viewtopic.php?f=2&t=58756&p=518785#p518785

  • GAZEBO Heightmap.hh source: http://osrf-distributions.s3.amazonaws.com/gazebo/api/dev/Heightmap_8hh_source.html -GAZEBO Terrain Paging support for rendering: https://bitbucket.org/osrf/gazebo/pull-request/687/terrain-paging-support-for-rendering/diff

benelot avatar Jul 17 '15 09:07 benelot

https://bullet.googlecode.com/svn/trunk/Demos/TerrainDemo/TerrainDemo.cpp

benelot avatar Nov 30 '15 23:11 benelot

http://upshift.org/2012/02/building-endless-terrain-in-unity3d/

benelot avatar Nov 30 '15 23:11 benelot