IronyModManager
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Combined load order, patch and checksums export
Is your feature request related to a problem? Please describe. Getting mods in sync for a multiplayer game is a tedious multi-step process, which can also make it error-prone when multiple people on voice chat must execute those steps. I would like a one-step solution.
Current workflow before a multiplayer session:
- Group leader exports his collection (load order through text, or load order + patch mod through zip file)
- Everyone else imports the collection
- (Optionally try to start the game right away and see if game checksums match if we feel lucky and feel like waiting for Stellaris to load)
- Group leader exports his checksums
- Everyone validates the checksums
- Unsub/resub to mods as needed
- Everyone validates checksums again
- Hopefully, start playing.
Describe the solution you'd like The new workflow:
- Group leader exports the combined load order, patch mod and file hashes.
- Everyone else imports the collection, which runs validation with the received hashes - if any mod doesn't match, it fails, reporting file discrepancies just like the current hash validation.
- In case of error, unsub/resub to mods as needed and go back to step 2. Otherwise, proceed.
- Hopefully, start playing.
Describe alternatives you've considered There are no real alternatives I know of to the current workflow I've described above.
Additional context Implementation-wise, I imagine Irony could simply adapt to the contents of the export - as it might already be doing to differentiate a partial from a full export? Basically, if file hashes are included in a partial or full export, run the validation before finishing the process, otherwise, skip the validation step. Including file hashes in a full export might be pointless though, since successful unzipping of the files is itself a form of validation. But I suppose it wouldn't hurt to have stronger guarantees.
Also, since not everyone exports the patch mod, I think an export with only load order + file hashes would also be needed. Given the number of combinations, a small UI with checkboxes to select what you want to include in the export might be in order.
Note: Will be a pain to implement with the current UI layout. Will be under consideration, though unlikely to be implemented in the near future.