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Shader debugger - add breakpoint actions (increase hit count)

Open didito opened this issue 5 years ago • 0 comments

Description

It would be great if I could configure breakpoints in the shader debugger to not break, but only increase their hit count.

I guess with that would come a little debugger UI revamp, i.e. add a little additional breakpoint panel which lists all breakpoints, let's me enable and disable them and show me the current hit count.

https://docs.microsoft.com/en-us/visualstudio/debugger/using-breakpoints?view=vs-2019 https://renderdoc.org/docs/how/how_debug_shader.html

didito avatar Nov 18 '19 22:11 didito