pragprog-apple-game-frameworks
                                
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                        Repo for the book "Apple Game Frameworks and Technologies, Build 2D Games with SpriteKit & Swift" by Tammy Coron published by The Pragmatic Bookshelf.
pragprog-apple-game-frameworks
Repo for the projects in the book "Apple Game Frameworks and Technologies - Build 2D Games with SpriteKit & Swift" by Tammy Coron, published by The Pragmatic Bookshelf.
Notes
- Although the chapters in the book target iOS only, the projects in this repo target macOS 💻 and tvOS 📺 too.
- The exception to this 👆🏻 is Hog Dice🎲, which doesn't make much sense to port or to add controller support. 🙅🏻♀️
- The projects rely on the new Apple's SceneViewstructure. There is noAppDelegate,ViewControllersand/orStoryboards. We are living in the future. 🔮
- SwiftUIand- Combineare used whenever possible. 🦾
- Controller support via GCOverseer is added when possible. 🎮
- Although it's possible to start Val's Revengein macOS using a mouse / trackpad, the game itself requires a game controller to be played. 🙆🏻♂️
Requirements
- SwiftLint (brew install swiftlint)
Labels
✅ Finished
🔨 In progress
Status
✅ Gloop Drop
✅ Val's Revenge
✅ Hog Dice
Trivia
This repo is approved by Dr. Steve Brule.
