azimuthdeveloper
azimuthdeveloper
Ugh I came across as salty in my comment before. I'm sorry. AmmyUI looked cool and I got excited and then it didn't work haha. Sorry about that.
I also experience this issue
That's okay @kinyoklion , I'm new to C++, only because of Windows integration for Flutter am I getting into it haha. I think with me having a production-ish app using...
@Sunbreak , sorry just updated the original issue to include those details. It's for an app I'm developing that uses BLE on Windows.
@srtonz it's a long shot, but is your implementation open source by any chance? Just getting into the BLE space quite a bit and am having simiilar issues getting BLE...
I also experience this in Android Studio, Intel i9 12900 with 32GB of RAM. Really affects productivity. How can we help resolve this issue?
Sorry if this PR is not the best place to comment on this, but I've been trying to use the `@TypedShellRoute` in my code, which appears in `go_router`, but seems...
Ah okay. I hope it gets sorted soon because it's quite confusing at the moment to have `TypedShellRoute` available in `go_router`, but for it to have no effect when `build_runner`...
I did this myself, it was pretty easy. I'll probably submit a pull request for this.
Do you have a branch that works with 4.0, and if you do, can you link to it? EDIT: Just found it :https://github.com/decryptedchaos/godot-realistic-water