Sascha Schneider
Sascha Schneider
So there were specific stats for the different cars implemented and now all cars behave the same? I'm trying to find a feature which I could improve and the missing...
Workaround is changing the sdcard/autoexec.txt to load and run the binary.
[picorvd.zip](https://github.com/user-attachments/files/15570783/picorvd.zip) This zip contains the uf2 file built @ 5206a4a0273542b02ad9b0ddaa9bb476b2db65f5.
Yes, I'm working on that. My idea is to add a CI release pipeline which combines everything automatically as a ZIP file. This should massively reduce user errors.
Now you can download and try the release zip: https://github.com/pcawte/AgDev/releases/tag/v1.1.1
You should not build anything from source. The release zip already contains all binaries. Just extract it and add the binaries to your path and then make the examples.
Because I have not tested what you are building. I plan to build the whole thing from source, too. But the current state is that the toolchain is made of...
At least the bitmaps are no longer lost on resize. "Fixed" in v0.4.0.
Thanks for your feedback. I've added a link to the sdl rust bindings github. They already have a lot of helpful advices for all the platforms.
> According to the documentation and based on our clock speed you can run the flash with 0 wait states. Are you sure the documentation states that? 18,4mhz is 54ns...