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Rule categorization

Open not-my-profile opened this issue 2 years ago • 3 comments
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I think there are two perspectives ruff users may have:

  • using ruff as a replacement for an existing linter (such as pylint or flake8)
  • using ruff from the get-go

The README currently groups rules by their origin. Which I think is suboptimal for both cases. For the first case our README only lists the lints implemented by ruff but doesn't tell you which (or how many) lints ruff is missing. For the second case you don't actually care about where the lints are coming from, you just want to see them grouped by topic.

So I think we should steal a nice feature from Clippy which are lint categories. Clippy has the following categories:

  • correctness: code that is outright wrong or useless
  • suspicious: code that is most likely wrong or useless
  • style: code that should be written in a more idiomatic way
  • complexity: code that does something simple but in a complex way
  • perf: code that can be written to run faster
  • pedantic: lints which are rather strict or have occasional false positives
  • nursery: new lints that are still under development
  • cargo: lints for the cargo manifest

We could simply use the same categorization (except with cargo instead being pyproject as per #1472). I think we would however need some additional categories since there are several lint categories that Rust does not need, for example:

  • syntax: code that is syntactically invalid (syntax errors cannot go by unnoticed in Rust)
  • deprecated: functions that have been deprecated (Rust has a #[deprecated] macro for that) (see also #1507)

What do you think about this?

not-my-profile avatar Jan 10 '23 21:01 not-my-profile

I agree that we should kick off a re-categorization effort. Like #1773, will reply in a bit with some more thoughts :)

charliermarsh avatar Jan 10 '23 22:01 charliermarsh

I generally agree. I need to give some thought to the right categorization since this will be hard to undo.

My gut reaction is that... we may need more categories? Two that come to mind for me are docstrings and typing (or type-annotations, or whatever).

For the first case our README only lists the lints implemented by ruff but doesn't tell you which (or how many) lints ruff is missing.

It's not really relevant for this debate, but: in the majority of cases, we support the entire plugin. There are a few exceptions.

charliermarsh avatar Jan 11 '23 03:01 charliermarsh

For inspiration/reference: overview of categories used in refurb

Plugin ticket: https://github.com/charliermarsh/ruff/issues/1348

sbrugman avatar Jan 23 '23 21:01 sbrugman

+1 for simplifying categories, it's kind of a mess with 60 categories now (wow that's a lot).

I think it is totally reasonable to recategorize everything and assign coherent numbers for the error output (could use the R prefix and not just RUF since I don't see that used anywhere). With https://github.com/astral-sh/ruff/issues/1256, it would be useful to assign different levels to each lint group and allow the user to override the options, e.g.:

[lints]
suspicious = "allow"
docstrings = "error"

I do think it is still important to keep the flake8 numbers/groups around in the docs and usable for configuration - just since people are going to be looking for flake8 compatibility for the next decade. Doesn't need to be the main promoted style, but I have to imagine it would slow new adoption if enable = ["E", "W"] doesn't continue to work. Maybe there could be a "fix" tool that upgrades the flake8 style codes to whatever the new style is?

tgross35 avatar Jun 14 '23 22:06 tgross35

Yeah, that's roughly my thinking too: recategorize the rules, but try to preserve support for the Flake8 compatibility layer at runtime + ship tooling to automatically migration an existing configuration file.

charliermarsh avatar Jun 14 '23 22:06 charliermarsh

Related requests are to disable all formatter rules, or deprecated rules

https://github.com/astral-sh/ruff/issues/10225 https://github.com/astral-sh/ruff/issues/9778

MichaReiser avatar Mar 04 '24 11:03 MichaReiser