unity-elastic-inventory icon indicating copy to clipboard operation
unity-elastic-inventory copied to clipboard

An easy to use Unity inventory framework built with scaling and extendability in mind

Results 9 unity-elastic-inventory issues
Sort by recently updated
recently updated
newest added

Add dropdown should create a fold out menu at "/" locations.

enhancement
vanity

The category filter is not working after moving to Unity 2023. Needs to be investigated. It seems unable to select anything other than the default show all option.

bug
vanity

The first time you setup an error may fire and fail to create the starting item definition (randomly fails on first time setup). You can use this library perfectly fine...

bug
has workaround

Calling a script like this with ItemEntryData causes an error when adding an item. ```C# public class MyInventory { public InventoryHelper inventory; public ItemEntryData item; void Awake () { inventory.Add(item);...

bug

The category should be printed to the DB view. It's not uncommon in large DBs to end up with multiple items that have the same name. ![image](https://github.com/user-attachments/assets/20273675-d238-495e-bb12-8650bc46b289)

enhancement
vanity

When calling `GetAll` with an item entry type (line 180). The cast will fail if you're using a custom item entry type and a custom item entry type that forks...

bug

Setup all contributors. Include https://github.com/marosiak for a documentation contribution.

documentation
enhancement

It would be nice to be able to sort the database object display by a custom sort type. For example, created date, last modified, alphabetical, category, ect.

enhancement
vanity

The documentation [says ](https://github.com/ashblue/unity-elastic-inventory?tab=readme-ov-file#swapping-items-between-inventories)that in order to transfer an item from one inventory to another, you need to remove an entry and add this entry like this: ``` public void...