fluid-behavior-tree
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Minor editor rendering glitch
Thanks for this very nice behavior tree implementation!
I found a minor cosmetic issue, which doesn't seem to affect the functionality or usability:
When rendering behavior trees in the editor, the horizontal lines are a bit off:

fluid-behavior-tree version: 2.2.2 (included using the Unity package manager) Unity: 2019.4.10f1 Personal OS: macOS 10.15.6
Debating on fixing this or just rewriting things with the new UI 🤔 Will try to fix first though for sure.
If somebody wants to track this down and fix it, I bet it's a single line bugging out.