Anders Melander
Anders Melander
Yes, that makes sense.
Fixed. Unfortunately, this means that we now create a layer with a fully transparent "empty" bitmap if the bitmap is "empty". I thought about scanning the bitmap to determine if...
> the Bitmap should be exported as PSD layer regardless of the Image32 is layred or not. Yes. That's how I've implemented it now. It turned out that Photopea ignored...
> Further, is Photoshop not included in the master branch yet Yes. It got merged a few days ago. Note though that we're limited to PSD write-support for the moment....
> could we create a unit that contains uses for all available file formats? Yeah, well, I'm not too thrilled about that idea. Because I've designed it so there are...
`jtBevel` is defined in the version of `Clipper.Offset.pas` included with both Image32 and Graphics32: https://github.com/AngusJohnson/Image32/blob/1011780aef8ab78b71b36fb972fd75b7fe3e88ba/source/Clipper2/Clipper.Offset.pas#L21 https://github.com/graphics32/graphics32/blob/a16e1cfeca9c66f050ebdee6c2218bfeb72668d8/Source/Clipper.Offset.pas#L21 The version of Clipper2 in Graphics32 is older than the one in Image32. I'm...
The problem, unfortunately, isn't isolated to Å. I've now run a unit test against the test cases in the [Unicode character database](https://unicode.org/Public/UNIDATA/). The results are not good... | Operation |...
The cause of the Å problem is that PUCU fails to take equivalent codepoints into account when the `PUCUUnicodeCharacterCompositionMap` table is built in `PUCUConvertUnicode.ResolveCompositions`. As far as I can tell,...
Thanks but I gave up and wrote my own implementation from scratch: https://gitlab.com/anders.bo.melander/pascaltype2/-/blob/master/Source/PascalType.Unicode.pas?ref_type=heads#L820 It passes all 19,074 compose/decompose tests of the Unicode database.
I'm not sure what you did, but if you just open `GR32_R.dproj` or `GR32.groupproj` and build/compile/install then there should be no problem. The **asm** keyword is escaped in the project...