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Support for Wolfenduino

Open ajorg opened this issue 2 years ago • 1 comments

I'm not sure why I can't get Wolfenduino to work on this core, but it would be neat if it worked! I wonder if it's because it's so much larger than most Arduboy games. Or it could be that I couldn't figure out how to convert the .bin file (which is much larger than the .hex file provided in the .arduboy zip file.

https://github.com/jhhoward/WolfenduinoFX/releases

Thanks for this awesome core! I have an Arduboy, but it's so cool to be able to put these games on the Analogue Dock with a big TV and a Bluetooth controller.

ajorg avatar Dec 04 '23 02:12 ajorg

Sorry for the delay. I am not sure how this asset format works. I assume the .hex is the game code, and the .bin contains additional assets, but I haven't seen that before, and the core doesn't have a mechanism to load that.

It's particularly for the Arduboy FX, so I assume it's using some additional storage, hence why it's so different. Most likely this support won't be coming for a long time, if ever.

agg23 avatar Dec 12 '23 01:12 agg23