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SNES for the Analogue Pocket

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I know it is really a non-issue but i wanted to mention it. I tried the "Bad Apple" Demo video on your fpga core and video works fine but audio...

The two biggest are NHL '96 as well as Taz-Mania. The former seems to be having issues loading in voices, and one time I even completely lost audio after scoring...

Hey, I love playing retro randomizer games on the Analogue Pocket. But is there a way to implement autotracking for items, locations, etc.? I usually play via the docking station...

Dear Sir/Madam, I am a player from China. I can run Chinese games successfully and most Chinese characters display normally. However, the text on the operation interface, items, and skill...

This was requested in a [reddit thread](https://www.reddit.com/r/AnaloguePocket/comments/y7qppe/msu1_support_for_snes_core_for_analogue_pocket/), where @agg23 [responded](https://www.reddit.com/r/AnaloguePocket/comments/y7qppe/comment/iswck6j/?utm_source=share&utm_medium=web2x&context=3) > MSU requires streaming, which the firmware does not currently support. I’ll work on it once that update happens, though...

Not sure if this is something that needs to be fixed by the core, but Darius Twin doesn't deduct lives when you die. To be honest that's not bad for...

This commit in the mister codebase allows for the fastROM option to be toggled: https://github.com/MiSTer-devel/SNES_MiSTer/commits/2408390003f49c7098d3a70e7a5e7950dd3a2663/SNES.sv I thought the change might go in this file, but I have no idea what...

Firstly thank you for this core. It's truly magnificent! My only problem with it is the Nyquist filter. It sounds like the filter is set to compensate for a sampling...

As the title suggests, my snes/super famicom roms with .fig and .swc extensions aren't being detected by the core/device. Any idea what's going on?

Firstly, thanks! It's great to see Tamagotchi on the Pocket. Your notes for the SNES core say that the dock does not support a mouse, but I believe that has...