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Add Feature - BSX Loading

Open terminator2k2 opened this issue 2 years ago • 4 comments

terminator2k2 avatar Oct 14 '23 21:10 terminator2k2

I thank you for splitting up the commits, but I would really like the GSU commit to be a part of a separate PR.


The problem with you closing a PR like that and reopening, is now all of the comments and history have been lost, so I have to re-review everything. For future reference, you could have force pushed to the branch, overwriting your previous commits, and Github would have kept history of what happened.

In your closing comment, you stated that MiSTer detects BSX using it's .bs extension. You can accomplish that with GETEXT Rx, Ry.

agg23 avatar Oct 15 '23 01:10 agg23

Very Sorry about that , thats the reason i hate making/ammending PR's , i find github hard to navigate and not sure where everything is haha. I did try sending both commits as seperate pull requests , but it seemed to have merged them again.

https://github.com/MiSTer-devel/Main_MiSTer/blob/222d61776f3cc534f1e48ec1a6e31a3bc1588752/user_io.cpp#L2502

ill have a read up on what you wrote.

im back in the land of discovery so looking at it all again lol

terminator2k2 avatar Oct 15 '23 08:10 terminator2k2

@terminator2k2 What is the status on this PR? Did you get everything working?

agg23 avatar Dec 18 '23 21:12 agg23

@terminator2k2 What is the status on this PR? Did you get everything working?

yes , should be good to go, i also made a patcher here : https://github.com/terminator2k2/BSX-Rom-Patcher for bsx roms as some games were time limited and were only playable on certain days/weeks of release. some info here : https://wiki.superfamicom.org/bs-x-satellaview-header

terminator2k2 avatar Dec 18 '23 21:12 terminator2k2