openfpga-SNES
openfpga-SNES copied to clipboard
SNES RPGs graphical glitches and crashing after few minutes
Hello, reporting this after testing a few things and looking for input on which direction to keep testing. Earthbound played successfully for about 30 minutes, and then started glitching where the menus stopped working, graphical glitches start and the game crashes. The problem persists on each reboot after a few minutes. Things I've tried include: Restarted Pocket Deleted save file and started over Changed to a different file in case of bad dump Formatted SD card, re-downloaded SNES core
Any idea what could be causing this? Wondering if it's something with the files or if the Pocket is defective - saw reports of graphical glitches on other cores in this batch of pockets (this is the September 2024 Batch). Tested DKC and SMW and they both worked so far. Thanks!
Update: Confirmed graphical glitches on Chrono Trigger as well. Updated video below Update 2: Loading Earthbound now breaks to an unplayable state almost immediately as game resets or soft locks. Recorded a spawn loop video in the videos below.
Images-
https://imgur.com/a/analogue-snes-rpg-videos-4inSJAW