Michael Aganier

Results 28 comments of Michael Aganier

@RobLoach It's good to merge.

C++ sizeof will never return 0. From C++ standard, 9/3 "Classes": "Complete objects and member subobjects of class type shall have nonzero size."

The links are dead. What happened to this issue?

I would also be interested in a `column_table_limit `. I have `column_limit` to 80 but I want to my tables content to always break no matter what. I find it...

Ah! I was looking for the same thing.

I need this too. I want to use the same header file containing my struct definitions between my C code and my ISPC code, such that I don't need to...

> Whenever I use Physac, the CPU goes up to 40% (and when i'm not calling InitPhysics() it goes back to normal). Any fix for this? Yes there is a...

> For solarized light, Here's a screenshot before (-0.08): ![image](https://github.com/godotengine/godot/assets/20380758/a1f88fef-cc3e-42f6-8496-5beba8dd949b) Screenshot after (-0.06): ![image](https://github.com/godotengine/godot/assets/20380758/4881618b-145f-4f7c-a9a2-938530d6b380)

For the regular Light, it's a more subtle difference, but still an improvement: Screenshot before (-0.08): ![image](https://github.com/godotengine/godot/assets/20380758/8f3ae878-1b97-4886-97eb-5c20c9356e19) Screenshot after (-0.06): ![image](https://github.com/godotengine/godot/assets/20380758/d6be69d9-3819-46f9-83ba-e8ac4a4ec5f8)

Oh, hmm.. I just noticed something. The light themes in godot 4 seem broken beyond what I initially thought. At first, I only noticed the overblown highlights. But I went...