Adam Walker
Adam Walker
+1 for this!
Also hitting this issue. Skin I fixed by switching to the Lit URP shader but hair isn't as simple
I found a fix, if you just re-assign all the materials to use the Reallusion shadergraph shaders rather than the Amplify ones everything works fine in the webgl output
Any update on this? I'm automating all my builds so manually editing in xcode isn't really going to work :(
+1 for this. Even just basic support would be great. I don't mind writing controls myself, just some POC's for windows would be good enough.
So I'm working on getting this working with characters created with Realusions Character Creator 4. It's not been easy but I'm pretty close now I think. The tricky parts have...
What I am struggling with is removing all of your pose stuff without breaking everything. Ideally I just want to use the pose that comes with the model as my...